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Top Technologies

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19 filmmedia.eu.org Last Updated: 3 years

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 73%
Best Practices Desktop Score 79%
SEO Desktop Score 92%
Progressive Web App Desktop Score 52%
Performance Mobile Score 41%
Best Practices Mobile Score 71%
SEO Mobile Score 91%
Progressive Web App Mobile Score 54%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Title Tag 55 Characters
FILM MEDIA | THE NEXT GENERATION OF MOVIE DOWNLOAD SITE
Meta Description 108 Characters
Filmmedia adalah website/blog personal yang menyediakan link Download dan Streaming Film barat dan TV Series
Effective URL 28 Characters
https://www.filmmedia.eu.org
Excerpt Page content
Film Media | The Next Generation Of Movie Download Site Please enable javascript to view this site. Streaming site Genres Action Adventure Animation Comedy C...
Keywords Cloud Density
bluray12 comedy9 adventure8 family8 fantasy6 thriller5 drama5 animation5 action4 movies4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
bluray 12
comedy 9
adventure 8
family 8
fantasy 6
thriller 5
drama 5
animation 5
action 4
movies 4
Google Preview Your look like this in google search result
FILM MEDIA | THE NEXT GENERATION OF MOVIE DOWNLOAD SITE
https://www.filmmedia.eu.org
Filmmedia adalah website/blog personal yang menyediakan link Download dan Streaming Film barat dan TV Series
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 54 years
Create on: 1970-01-01 / 54 years
Expires on: 1970-01-01 / 654 months 8 days
Page Size Code & Text Ratio
Document Size: ~821.32 KB
Code Size: ~346.8 KB
Text Size: ~474.52 KB Ratio: 57.78%

Social Data

Delicious Total: 0
Facebook Total: 0
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Estimation Traffic and Earnings

46
Unique Visits
Daily
85
Pages Views
Daily
$0
Income
Daily
1,288
Unique Visits
Monthly
2,423
Pages Views
Monthly
$0
Income
Monthly
14,904
Unique Visits
Yearly
28,560
Pages Views
Yearly
$0
Income
Yearly

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Largest Contentful Paint 2.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids enormous network payloads Total size was 2,034 KiB
Large network payloads cost users real money and are highly correlated with long load times
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 1.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve static assets with an efficient cache policy 19 resources found
A long cache lifetime can speed up repeat visits to your page
Use video formats for animated content Potential savings of 334 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused CSS Potential savings of 309 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve images in next-gen formats Potential savings of 26 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused JavaScript Potential savings of 162 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Defer offscreen images Potential savings of 18 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoids an excessive DOM size 814 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Cumulative Layout Shift 0.544
Cumulative Layout Shift measures the movement of visible elements within the viewport
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Reduce initial server response time Root document took 860 ms
Keep the server response time for the main document short because all other requests depend on it
Minimizes main-thread work 0.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive 1.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Keep request counts low and transfer sizes small 37 requests • 2,034 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport

Mobile

Mobile Screenshot
Speed Index 7.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Remove unused CSS Potential savings of 35 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
Largest Contentful Paint 7.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint (3G) 9773 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Total Blocking Time 430 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Keep request counts low and transfer sizes small 37 requests • 1,637 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Initial server response time was short Root document took 540 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle 6.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Document uses legible font sizes 93.75% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Use video formats for animated content Potential savings of 374 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Minimize main-thread work 3.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 176 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Estimated Input Latency 60 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Meaningful Paint 4.5 s
First Meaningful Paint measures when the primary content of a page is visible
Serve static assets with an efficient cache policy 18 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids an excessive DOM size 806 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Time to Interactive 7.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift 0.148
Cumulative Layout Shift measures the movement of visible elements within the viewport
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Tap targets are not sized appropriately 81% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoids enormous network payloads Total size was 1,637 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused JavaScript Potential savings of 194 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks 14 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Contentful Paint 4.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve images in next-gen formats Potential savings of 26 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Congratulations! Your website appears to have a favicon.
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

9,519,937

Global Rank

9,519,937

Global
Traffic
Search

Domain Available

Domain (TDL) and Typo Status
filmmedia.eu.co Available Buy Now!
filmmedia.eu.us Available Buy Now!
filmmedia.eu.com Available Buy Now!
filmmedia.eu.org Available Buy Now!
filmmedia.eu.net Available Buy Now!
flmmedia.eu.org Available Buy Now!
rilmmedia.eu.org Available Buy Now!
vilmmedia.eu.org Available Buy Now!

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/2 200 
x-robots-tag: all
content-type: text/html; charset=UTF-8
expires: Sun, 11 Oct 2020 01:50:30 GMT
date: Sun, 11 Oct 2020 01:50:30 GMT
cache-control: private, max-age=0
last-modified: Sun, 11 Oct 2020 01:24:08 GMT
etag: W/"b94b8fbe6953d39a29fb7d9204924fd742b6d27ba6c6fad6670a57d6cff82ee4"
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
content-length: 0
server: GSE
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments