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Web Frameworks

12 kingofwarship.herogames.com.tw Last Updated: 2 months

Success 32% of passed verification steps
Warning 30% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 78%
Best Practices Desktop Score 71%
SEO Desktop Score 70%
Progressive Web App Desktop Score 26%
Performance Mobile Score 28%
Best Practices Mobile Score 64%
SEO Mobile Score 58%
Progressive Web App Mobile Score 0%
Page Authority Authority 28%
Domain Authority Domain Authority 32%
Moz Rank 2.8/10
Bounce Rate Rate 0%
charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 0 Characters
NO DATA
Meta Description 0 Characters
NO DATA
Effective URL 37 Characters
http://kingofwarship.herogames.com.tw
Google Preview Your look like this in google search result
kingofwarship.herogames.com.tw
http://kingofwarship.herogames.com.tw
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 619 months 21 days
Page Size Code & Text Ratio
Document Size: ~1.03 KB
Code Size: ~160 B
Text Size: ~899 B Ratio: 84.89%

Social Data

Delicious Total: 0
Facebook Total: 136,811
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Estimation Traffic and Earnings

101
Unique Visits
Daily
186
Pages Views
Daily
$0
Income
Daily
2,828
Unique Visits
Monthly
5,301
Pages Views
Monthly
$0
Income
Monthly
32,724
Unique Visits
Yearly
62,496
Pages Views
Yearly
$0
Income
Yearly

Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint 3.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Keep request counts low and transfer sizes small 103 requests • 4,742 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive 1.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Remove unused CSS Potential savings of 98 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid enormous network payloads Total size was 4,742 KiB
Large network payloads cost users real money and are highly correlated with long load times
Preload key requests Potential savings of 220 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Avoid multiple page redirects Potential savings of 300 ms
Redirects introduce additional delays before the page can be loaded
Remove unused JavaScript Potential savings of 374 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First CPU Idle 1.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 361 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimizes main-thread work 0.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 410 ms
Keep the server response time for the main document short because all other requests depend on it
Eliminate render-blocking resources Potential savings of 500 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve static assets with an efficient cache policy 72 resources found
A long cache lifetime can speed up repeat visits to your page
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Max Potential First Input Delay 90 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve images in next-gen formats Potential savings of 1,899 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minify CSS Potential savings of 2 KiB
Minifying CSS files can reduce network payload sizes
Efficiently encode images Potential savings of 704 KiB
Optimized images load faster and consume less cellular data
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Minimize third-party usage Third-party code blocked the main thread for 120 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Does not use HTTPS 93 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay

Mobile

Mobile Screenshot
Avoid serving legacy JavaScript to modern browsers Potential savings of 7 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoids an excessive DOM size 462 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Does not use HTTPS 93 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Remove unused CSS Potential savings of 119 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Page load is not fast enough on mobile networks Interactive at 14.3 s
A fast page load over a cellular network ensures a good mobile user experience
First Meaningful Paint 2.5 s
First Meaningful Paint measures when the primary content of a page is visible
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Defer offscreen images Potential savings of 85 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Initial server response time was short Root document took 210 ms
Keep the server response time for the main document short because all other requests depend on it
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce JavaScript execution time 3.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.5 s
First Contentful Paint marks the time at which the first text or image is painted
First Contentful Paint (3G) 4482 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Minimize main-thread work 7.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Preload key requests Potential savings of 1,560 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Speed Index 6.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid enormous network payloads Total size was 5,933 KiB
Large network payloads cost users real money and are highly correlated with long load times
Estimated Input Latency 130 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 13.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Total Blocking Time 1,330 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minify CSS Potential savings of 2 KiB
Minifying CSS files can reduce network payload sizes
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Time to Interactive 14.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay 470 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve images in next-gen formats Potential savings of 2,316 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Keep request counts low and transfer sizes small 140 requests • 5,933 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid large layout shifts 1 element found
These DOM elements contribute most to the CLS of the page.
Serve static assets with an efficient cache policy 90 resources found
A long cache lifetime can speed up repeat visits to your page
Remove unused JavaScript Potential savings of 618 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce the impact of third-party code Third-party code blocked the main thread for 1,500 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid multiple page redirects Potential savings of 1,110 ms
Redirects introduce additional delays before the page can be loaded
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Efficiently encode images Potential savings of 709 KiB
Optimized images load faster and consume less cellular data
Eliminate render-blocking resources Potential savings of 1,470 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint 20.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Congratulations! Your Domain Authority is good
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

3,294,030

Global Rank

3,294,030

Global
Traffic
Search

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Fri, 25 Sep 2020 09:43:26 GMT
Content-Type: text/html
Content-Length: 965
Last-Modified: Wed, 28 Dec 2016 02:21:08 GMT
Connection: keep-alive
ETag: "58632194-3c5"
Accept-Ranges: bytes

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